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Customize Character
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Loading model…
assets/models/SK_BaseModel.fbx
Model failed to load
Common causes:
Wrong path or filename case (GitHub Pages is case-sensitive)
FBX not actually in
assets/models/
GitHub Pages not set to serve the branch/folder you’re editing
Loadout
Click any slot to pick an item (FBX). Clear to remove.
Notes
Modular parts must be skinned to the same skeleton/bone names as the base model. If a part “explodes” or offsets, it doesn’t match the rig.
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